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Weapon Mastery in New World MMO

There are four categories of Weapon Mastery in New World MMO, each of which includes a specific type of weapons.

  • One-Handed Weapons: Sword and Shield, Rapier, Hatchet.
  • Two-Handed Weapons: Spear, Great Axe, War Hammer.
  • Ranged Weapons: Bow, Muskiet.
  • Magic Skills: Fire Staff, Life Staff, Ice Gauntlet.

Weapon skills are advanced by using weapons of that type. Each level grants a point to spend to unlock upgrades specific to that weapon.

Each Weapon Mastery has 2 Skill Trees, and each Skill Tree has a selection of active abilities, passive modifiers, and bonuses that are exclusive to that weapon.

One-Handed Weapons

Sword and Shield, Rapier, Hatchet.

Sword and Shield

A pairing of melee focused weapons that, when combined, offer solid offensive and defensive capabilities. Utilizes a combination of arcing swings and lunges for the offensive melee attacks and a Shield to maximize defenses.

Skill Trees: Swordmaster, Defender

Damage scales with: Strength and Dexterity

  • Light Attack: Deals 100% Slash damage.
  • Light Ender: Deals 105% Slash damage.
  • Heavy Attack: Deals 120% Thrust damage.
  • Charged Heavy: Deals 160% Thrust damage.

Rapier

A speed oriented melee weapon with a variety of quick lunge attacks. Excels at precise timing and outmaneuvering opponents while applying bleeds that gradually drain the target's health.

Skill Trees: Blood, Grace

Damage scales with: Dexterity and Intelligence

  • Light Attack: Deals 100% Thrust damage.
  • Light Middle Swipes: Deals 66% Thrust damage.
  • Heavy Attack: Deals 133% Thrust damage.

Hatchet

A diverse weapon that allows for ranged throwing attacks or rapid close quarters attacks. Ideal for aggressive, fully committed close quarters melee combat or tactical medium range combat.

Skill Trees: Berserker, Throwing

Damage scales with: Strength and Dexterity

  • Light Attack: Deals 100% Slash damage.
  • Light Ender: Deals 105% Slash damage.
  • Heavy Attack: Deals 120% Slash damage.
  • Charged Heavy: Deals 160% Slash damage.

Two-Handed Weapons

Spear, Great Axe, War Hammer.

Spear

A melee weapon that utilizes its long reach for aggressive thrusting attacks. Perfect for keeping targets at a distance, strategic positioning, and applying persistent pressure to targets.

Skill Trees: Zoner, Impaler

Damage scales with: Dexterity and Strength

  • Light Attack: Deals 100% Thrust damage.
  • Heavy Attack: Deals 130% Thrust damage.
  • Charged Heavy: Deals 165% Thrust damage.

Great Axe

A large melee weapon with wide arcing swings and powerful chopping attacks. Ideal for engaging multiple enemies with AoE damage or dealing extreme damage to single targets.

Skill Trees: Reaper, Mauler

Damage scales with: Strength

  • Light Attack: Deals 100% Slash damage.
  • Heavy Attack: Deals 120% Slash damage.
  • Charged Heavy: Deals 160% Slash damage.

War Hammer

A mighty combat hammer that can cause the earth to quake with its crushing strikes. Ideal for impeding enemies with ground tremors or dealing crippling blows directly to a target

Skill Trees: Juggernaut, Crowd Crusher

Damage scales with: Strength

  • Light Attack: Deals 100% Strike damage.
  • Heavy Attack: Deals 130% Strike damage.
  • Charged Heavy: Deals 170% Strike damage.

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